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ORBIS Studio.

One in-house team for 2D, 3D, generative AI and social content, from the first sketch to the final file.

Every talent under one roof.
Every format, one studio.

What we make

Three crafts. One team.

Design, CGI and generative AI, made by the same artists, so every asset looks like it belongs to the same story.

2DDesign & motion

Make it clear.

Art direction, graphic design, illustration and motion design: key visuals, campaign assets, animated graphics and edits that carry the message in seconds.

Art directionKey visualsIllustrationMotion designCompositingVideo editing
3DCGI, animation & real-time

Make it real.

Modeling, texturing, lighting, animation and rendering, offline or in real time: photoreal products, characters and worlds, interactive scenes, VR and AR.

Product CGI3D modelingCharacter animationVFXReal-time & interactiveVR & AR
AIGenerative AI

Make it new.

Our artists are experts in generative AI: images, video, voices, avatars and websites, combined with our 2D and 3D craft to go further and faster.

AI imagesAI videoAI voicesAI avatarsAI websitesAI + CGI

Signature formats

Content that stops people.

The formats we are known for, from the screen in the shop to the street and the feed.

Holograms

Content authored for each display, so the image sits exactly where the optics place it.

Film & motion

Launch films, product films and edits, from the same team as the CGI.

FOOH

CGI stunts staged in a real city, designed to be filmed, shared and talked about.

Social content

Ultra-engaging visuals for social networks, made to stop the scroll and drive views, likes and shares.

Virtual reality

Immersive worlds built around a brand, a product or a place.

Interactive experiences

Installations that respond to touch, movement and live data, so visitors play with the brand.

Social-first

Made for the feed. Built to be shared.

Beyond the classic 2D and 3D pipeline, we design content for social networks, to maximise views, interaction and reach.

Every platform

Each piece is made to measure for where it will be seen, whatever the network, the format or the length.

The first second

A hook from the very first frame, because that is where the scroll is won or lost.

CGI that travels

FOOH and visual stunts that look real enough to make people stop, comment and share.

Made to iterate

Variants for each audience and each test, delivered fast, to keep the campaign alive.

Capabilities

The studio, in short.

Everything is made to measure: whatever the content, the format or the screen, we build it.

Pipelines
2D, 3D, motion, real-time, immersive and generative AI, combined as each project needs
Content
Any content: key visuals, films, loops, social campaigns, interactive apps, VR and AR worlds
Formats
Any format and any aspect ratio, from a phone story to a building facade
Resolution
Any resolution, from social video to 8K and beyond*
Screens & supports
Social networks, web, print, LED walls, holograms, transparent LED, projection, headsets
Generative AI
Images, video, voices, avatars and websites, combined with 2D and 3D
Interactivity
Touch, sensors, live data, configurators, VR and AR, built around your scenario
Team
Art direction, design, 3D, motion, generative AI, development and sound, all in-house
Typical turnaround
1 to 6 weeks, depending on scope*

* Preliminary figures. Final details for each project on request.

Where it works

Wherever the story is told.

Product launchesSocial campaignsWindow campaignsTrade showsBrand filmsEvents & keynotes
Luxury & beautyRetailAutomotiveMuseumsReal estatePermanent installations

FAQ

Studio FAQs

What we make, for which channels, and how a project runs.

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What does the ORBIS Studio make?

Visual content of every kind: 2D design and motion, photoreal 3D and animation, real-time interactive scenes, VR and AR, generative AI, films, and content made for social networks and for hologram and LED displays.

Do you only make content for ORBIS displays?

No. The studio works on any channel: social networks, websites, films, events, retail screens, LED walls and print. Content for our displays is one part of what we do.

Can you make content for social networks?

Yes, it is one of our strengths: native vertical and square formats, a hook from the first second, CGI and FOOH made to be shared, and variants to test what performs best.

Do you work with generative AI?

Yes, our artists are experts in it: AI images, video, voices, avatars and websites. We combine it with our 2D and 3D craft, to keep the quality and the brand consistency while going faster.

Do you do virtual and augmented reality?

Yes. We build immersive VR worlds and AR experiences around a brand, a product or a place, in Unity and Unreal.

Can you work from our existing brand assets?

Yes. We start from your guidelines, your 3D files, your photos or your packshots, and keep everything consistent with your brand.

Project FAQs

Timing, files, budgets and working together.

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How long does a project take?

Usually 1 to 6 weeks, depending on the scope. A social campaign or a product loop can be faster, an interactive installation or a film takes longer.*

What files do we receive?

Masters for every screen and every platform: video in the formats you need, stills, social cuts and, for interactive work, the application ready to run.

How is a project priced?

Each project is quoted from the brief: number of assets, length, level of detail and formats. Tell us what you need and we send a proposal.

Where are you based?

In Paris and Miami Beach, working with brands across Europe, the United States and beyond.

* Preliminary specifications, subject to confirmation. Final data sheet on request.

Showroom

In the showroom

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Let's make it.

Tell us about your project, your audience and your channels. We come back with an idea and a plan.

Start a project

Tell us about your project, your audience and your channels. We come back with an idea and a plan.